A downloadable asset pack

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Psx/Pixel-art style CS gun pack.

All of the textures were painted by hand ;3

Each magazine is a standalone object. You can take them in and out. 

Feel free to use them in your commercial games!

Do not resell the assets. 

Note: Trivia descriptions from https://tigerweb.towson.edu/wowens2/csgoweapons.html All of the gifs were made in Unity with ProPixelizer addon


Weapons included:

Beretta. 

A flamboyant favorite of the Counter-Strike series, the Dual Berettas are capable of an incredible rate of fire and large ammo capacity, but they suffer from low damage and lengthy reload time.


Glock 18.

The Glock-18 is one of the lowest-damage weapons in the game, but its 20-round magazine, plentiful reserve ammo, moderate rate of fire and three-shot burst fire option makes it one of the most versatile weapons for pistol rounds.


AWP

Without a doubt the most infamous weapon of the Counter-Strike series, the AWP can kill armored opponents instantly above the legs and possesses high scoped accuracy, but it has a slow rate of fire, weighs a ton, and costs a fortune.


M4A1-S

Added in the 2013 update that also introduced the USP-S, the M4A1-s is an alternative to the M4A4 that features a quieter firing sound and slightly higher accuracy, but fires slower and has 10 less bullets per magazine.


AK 47

Arguably the most popular weapon used in CS:GO, the AK-47 is beloved for its sniper-esque first-shot accuracy, one-hit headshot kill capability, and low price, but has poor full auto accuracy and a somewhat slow rate of fire.


Galil AR

The rifle for the terrorist on a budget, the Galil AR lacks the headshot deadliness of the AK-47 or the SG 553, but has less recoil, a higher fire rate, and a relatively large magazine.


FAMAS

The FAMAS is the cheapest, lowest-recoil CT rifle and has a three-round burst firing option that increases its accuracy and damage per second for longer range encounters, but has low damage and accuracy overall for a rifle.


All of the weapons have unique png textures and optimized models. Feel free to modify them for your liking! 


StatusReleased
CategoryAssets
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorPuck
Tags3D, Asset Pack, csgo, guns, Horror, pistol, PSX (PlayStation), rifle

Purchase

Buy Now$5.00 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:

guns.zip 2 MB

Comments

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(1 edit)

Would you be willing to publish these assets under a CC-BY creative commons license? I'd gladly pay for them if I knew I had such rights.

(+1)

Curious about some details. Are there actual 3d sights, charge handles, and fire selectors? 

Hi! Every weapon is made completely in 3D. If you are taking about moving parts of the weapons, right now the only part that you can change is the magazine which is a separate object for every weapon.

(+1)

Hey, this is a cool pack for prototyping purposes.

I will let you know how I get on with it.

Any plans to add any more weapons in future?

I'd love to see a USP-S or Silenced Pistol.

Other cool additions would include:

A LMG / Shotgun
A Launcher (Rocket/Grendae)

Thanks for sharing your work.

Hi! Thank you!! I already have a revolver and cz gun! I'll try to upload them later this week. Next, I'll try to add some shotgun and usp.

(1 edit) (+1)

Thanks, I look forward to any additions you make!

Just so you are aware - some of the files are not named correctly.

For example:

Some weapons (blend files) are simply named "Untitled. blend"
"Glock" has a small typo you may wish to fix ;)

When working with assets in blender the objects and data are also unnamed.

This makes it a bit tricky for exporting cleanly to use in other applications (Like Unreal Engine)

It's a personal thing but I would consider adding clear names to the objects and the data in the object hierarchy - this prevents naming conflicts with other assets.

Some users may also prefer if you had the objects exported to .FBX or .OBJ formats as this makes it easier to add to Unity/Unreal or Godot.

These are all minor issues but something you may wish to consider for future updates.

I've been testing the weapons in a FPS view, here's an example for other users:



Thanks again!

Thanks for your feedback! The glock name was a little joke of mine while I was still making the pack and I forgot to change it ;D I'll change it later with the new update. Everything will be exported as fbx and obj as well. 

Ok! I updated the files!!

Thanks, I'll check out the new version soon!